초기 커밋: SheetMe 서식생성기 (P0~P5 완료 상태)

레거시 서식생성기(VB.NET WinForms) 대체용 C#/.NET 10 WPF 디자이너.
기준선: 실DB 활성 디자인 1,271건 왕복 의미론 diff 0 / 예외 0, 단위 테스트 49/49.

이 커밋에 함께 포함된 자격증명 분리:
- appsettings.json 을 __HOST__/__PASSWORD__ 플레이스홀더로 전환
- 실접속 정보는 appsettings.Development.json 으로 분리(.gitignore 제외,
  csproj Debug 조건부 복사라 Release 산출물에 실리지 않음)
- ConfigLoader 를 환경변수 > Development > appsettings 순 레이어링으로 변경,
  미치환 플레이스홀더는 '미설정'으로 간주

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Msystech
2026-08-11 17:20:22 +09:00
co-authored by Claude Fable 5
commit 16c07f48dc
102 changed files with 14210 additions and 0 deletions
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using System.Windows;
using Microsoft.Xaml.Behaviors;
using SheetMe.Designer.ViewModels;
namespace SheetMe.Designer.Behaviors;
/// <summary>캔버스 드롭 수신 — 팔레트 타입을 월드 좌표에 배치.</summary>
public sealed class CanvasDropBehavior : Behavior<FrameworkElement>
{
#region Methods
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.AllowDrop = true;
AssociatedObject.DragOver += OnDragOver;
AssociatedObject.Drop += OnDrop;
}
protected override void OnDetaching()
{
AssociatedObject.DragOver -= OnDragOver;
AssociatedObject.Drop -= OnDrop;
base.OnDetaching();
}
private void OnDragOver(object sender, DragEventArgs e)
{
e.Effects = e.Data.GetDataPresent(PaletteDragBehavior.DataFormat)
? DragDropEffects.Copy
: DragDropEffects.None;
e.Handled = true;
}
private void OnDrop(object sender, DragEventArgs e)
{
if (AssociatedObject.DataContext is not DesignerViewModel designer)
{
return;
}
if (e.Data.GetData(PaletteDragBehavior.DataFormat) is not string type)
{
return;
}
designer.AddControlAt(type, e.GetPosition(AssociatedObject));
e.Handled = true;
}
#endregion
}
@@ -0,0 +1,69 @@
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
using Microsoft.Xaml.Behaviors;
using SheetMe.Designer.ViewModels;
namespace SheetMe.Designer.Behaviors;
/// <summary>
/// 캔버스 키보드 단축키 — 텍스트 입력 요소에 포커스가 있으면 통과(입력 보호).
/// 화살표 넛지(Shift=그리드), Del, Ctrl+A/C/V/D/Z/Y, Esc.
/// </summary>
public sealed class CanvasKeyboardBehavior : Behavior<UIElement>
{
#region Methods
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.PreviewKeyDown += OnPreviewKeyDown;
}
protected override void OnDetaching()
{
AssociatedObject.PreviewKeyDown -= OnPreviewKeyDown;
base.OnDetaching();
}
private void OnPreviewKeyDown(object sender, KeyEventArgs e)
{
if ((AssociatedObject as FrameworkElement)?.DataContext is not DesignerViewModel designer)
{
return;
}
// 텍스트 입력 보호 — 포커스가 편집 컨트롤이면 단축키 라우팅 안 함
if (Keyboard.FocusedElement is TextBoxBase or ComboBox or PasswordBox)
{
return;
}
var ctrl = Keyboard.Modifiers.HasFlag(ModifierKeys.Control);
var shift = Keyboard.Modifiers.HasFlag(ModifierKeys.Shift);
var step = shift ? designer.Snap.GridSize * 2 : 1;
var handled = true;
switch (e.Key)
{
case Key.Left: designer.NudgeSelection(-step, 0); break;
case Key.Right: designer.NudgeSelection(step, 0); break;
case Key.Up: designer.NudgeSelection(0, -step); break;
case Key.Down: designer.NudgeSelection(0, step); break;
case Key.Delete: designer.DeleteSelection(); break;
case Key.Escape: designer.Interaction.Cancel(); break;
case Key.A when ctrl: designer.SelectAllOnActivePage(); break;
case Key.C when ctrl: designer.CopySelection(); break;
case Key.X when ctrl: designer.CutSelection(); break;
case Key.V when ctrl: designer.Paste(); break;
case Key.D when ctrl: designer.CopySelection(); designer.Paste(); break;
case Key.Z when ctrl: designer.Undo.Undo(); break;
case Key.Y when ctrl: designer.Undo.Redo(); break;
case Key.G when ctrl && shift: designer.UngroupSelection(); break;
case Key.G when ctrl: designer.GroupSelection(); break;
default: handled = false; break;
}
e.Handled = handled;
}
#endregion
}
@@ -0,0 +1,110 @@
using System.Windows;
using System.Windows.Input;
using Microsoft.Xaml.Behaviors;
using SheetMe.Designer.Services;
using SheetMe.Designer.ViewModels;
namespace SheetMe.Designer.Behaviors;
/// <summary>
/// 캔버스 마우스 입력 → 월드 좌표 → InteractionController 위임.
/// World 요소(LayoutTransform 줌 하위)에 부착 — GetPosition(World)가 줌 불변 논리좌표를 반환.
/// 로직 없음: 좌표 변환·캡처·커서 매핑만 담당.
/// </summary>
public sealed class CanvasMouseBehavior : Behavior<FrameworkElement>
{
#region Methods
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.MouseLeftButtonDown += OnMouseDown;
AssociatedObject.MouseMove += OnMouseMove;
AssociatedObject.MouseLeftButtonUp += OnMouseUp;
AssociatedObject.LostMouseCapture += OnLostCapture;
}
protected override void OnDetaching()
{
AssociatedObject.MouseLeftButtonDown -= OnMouseDown;
AssociatedObject.MouseMove -= OnMouseMove;
AssociatedObject.MouseLeftButtonUp -= OnMouseUp;
AssociatedObject.LostMouseCapture -= OnLostCapture;
base.OnDetaching();
}
private DesignerViewModel? Designer => AssociatedObject.DataContext as DesignerViewModel;
private static PointerContext ContextOf(int clickCount = 1) => new(
Keyboard.Modifiers.HasFlag(ModifierKeys.Control),
Keyboard.Modifiers.HasFlag(ModifierKeys.Shift),
Keyboard.Modifiers.HasFlag(ModifierKeys.Alt),
clickCount);
private void OnMouseDown(object sender, MouseButtonEventArgs e)
{
if (Designer is not { } designer)
{
return;
}
// 키보드 포커스를 캔버스 컨테이너(Focusable 상위)로 — 단축키 수신
FocusCanvasHost();
designer.Interaction.PointerDown(e.GetPosition(AssociatedObject), ContextOf(e.ClickCount));
AssociatedObject.CaptureMouse();
e.Handled = true;
}
private void OnMouseMove(object sender, MouseEventArgs e)
{
if (Designer is not { } designer)
{
return;
}
var world = e.GetPosition(AssociatedObject);
if (e.LeftButton == MouseButtonState.Pressed && AssociatedObject.IsMouseCaptured)
{
designer.Interaction.PointerMove(world, ContextOf());
}
AssociatedObject.Cursor = MapCursor(designer.Interaction.CursorAt(world));
}
private void OnMouseUp(object sender, MouseButtonEventArgs e)
{
if (Designer is not { } designer)
{
return;
}
designer.Interaction.PointerUp(e.GetPosition(AssociatedObject), ContextOf());
AssociatedObject.ReleaseMouseCapture();
e.Handled = true;
}
private void OnLostCapture(object sender, MouseEventArgs e)
=> Designer?.Interaction.CancelDrag(); // 정상 업 이후에는 no-op — 선택 유지
private void FocusCanvasHost()
{
// 상위 DesignerCanvasView(Focusable)로 포커스 — 키보드 단축키 수신
DependencyObject? current = AssociatedObject;
while (current is not null)
{
if (current is FrameworkElement { Focusable: true } focusable)
{
focusable.Focus();
return;
}
current = System.Windows.Media.VisualTreeHelper.GetParent(current);
}
}
private static Cursor MapCursor(CursorKind kind) => kind switch
{
CursorKind.SizeAll => Cursors.SizeAll,
CursorKind.SizeNWSE => Cursors.SizeNWSE,
CursorKind.SizeNESW => Cursors.SizeNESW,
CursorKind.SizeNS => Cursors.SizeNS,
CursorKind.SizeWE => Cursors.SizeWE,
_ => Cursors.Arrow,
};
#endregion
}
@@ -0,0 +1,76 @@
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using Microsoft.Xaml.Behaviors;
using SheetMe.Core.Catalog;
namespace SheetMe.Designer.Behaviors;
/// <summary>팔레트 항목 드래그 시작 — 5px 임계 후 DoDragDrop("SheetMe.ControlType").</summary>
public sealed class PaletteDragBehavior : Behavior<ListBox>
{
#region Member Fields
/// <summary>드래그 데이터 포맷 키</summary>
public const string DataFormat = "SheetMe.ControlType";
private Point downPoint;
private ControlDescriptor? downItem;
#endregion
#region Methods
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.PreviewMouseLeftButtonDown += OnDown;
AssociatedObject.PreviewMouseMove += OnMove;
AssociatedObject.MouseDoubleClick += OnDoubleClick;
}
protected override void OnDetaching()
{
AssociatedObject.PreviewMouseLeftButtonDown -= OnDown;
AssociatedObject.PreviewMouseMove -= OnMove;
AssociatedObject.MouseDoubleClick -= OnDoubleClick;
base.OnDetaching();
}
/// <summary>더블클릭 즉시 배치 — 레거시 툴박스 UX(활성 페이지 중앙 부근)</summary>
private void OnDoubleClick(object sender, MouseButtonEventArgs e)
{
if ((e.OriginalSource as FrameworkElement)?.DataContext is not ControlDescriptor item)
{
return;
}
if (Application.Current.MainWindow?.DataContext is not ViewModels.MainViewModel main
|| main.CurrentDesigner is not { } designer)
{
return;
}
designer.AddPaletteItemAtCenter(item.Type);
e.Handled = true;
}
private void OnDown(object sender, MouseButtonEventArgs e)
{
downPoint = e.GetPosition(AssociatedObject);
downItem = (e.OriginalSource as FrameworkElement)?.DataContext as ControlDescriptor;
}
private void OnMove(object sender, MouseEventArgs e)
{
if (downItem is null || e.LeftButton != MouseButtonState.Pressed)
{
return;
}
var position = e.GetPosition(AssociatedObject);
if (Math.Abs(position.X - downPoint.X) < 5 && Math.Abs(position.Y - downPoint.Y) < 5)
{
return;
}
var item = downItem;
downItem = null;
DragDrop.DoDragDrop(AssociatedObject, new DataObject(DataFormat, item.Type), DragDropEffects.Copy);
}
#endregion
}